Gracia Part 2

Gracia Part 2

Messagede Ptitlaby le Jeu Juil 17, 2008 10:12 am

Bon je rapelle juste que le PTS pour Gracia PArt 1 commence demain

Et les koreens viennent de relacher quelques infos sur Gracia Part 2

A voir ici :)

http://lineage2.plaync.co.kr/promotion/ ... t2/preview

La partie avecle gros bouton vert est la plsu interessante meme si je comprends pas grand chose
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Re: Gracia Part 2

Messagede Ptitlaby le Jeu Juil 17, 2008 10:13 am

Quelques infos (source : Blah + site off)

Des chevaux en pets
http://i262.photobucket.com/albums/ii10 ... 1216194207
Nouveaux pet qui donne des buffs

http://i262.photobucket.com/albums/ii10 ... 1216194437

Des minijeux
http://i262.photobucket.com/albums/ii10 ... 1216194867


Apparamment des services payant pour avoir des items
http://img501.imageshack.us/img501/3305/pay1ky6.jpg
http://img387.imageshack.us/img387/1167/pay2dy2.jpg


Et uen translation non officielle de patch note koréen de DreamAngel (source fiable pour moi )

Notez tout de meme que les coréens ont un réel impact sur Le pts etp euvent changer certaines choss

Source: http://lineage2.gametsg.com/index.ph...articleid=5500

Hunting Grounds

Dimensional Maze (Instant Dungeon)
Level category:

* 24-34
* 34-44
* 44-54
* 54-64
* 64-74
* 74-85


Instant Dungeon 2 (not sure the name)
Quest type instant dungeon, only those who have the quest can enter
Levels:

* 36-42
* 61-67
* 73-77


Instant Dungeon 3 (Not sure of the name)

* Entrance is in the Theme Park
* This is a competition type of instant dungeons, the max player capacity for each area is 25 people
* Opens at every XX:30, lasts for 20 minutes
* Players inside this dungeon will be able to PVP+PVE, the whole point of killing here is to get Kill Points
* No penalty/debuff upon KO
* Upon KO, players will be teleported back to the main area outside, players can choose to re-enter '
* Upon winning, players will gain SP, EXP, Theme Park coins, Theme Park related items
* Theme Park Coins can be exchanged for items
* Levels:
o 70-75
o 76-79
o 80+


Instant Dungeon 4 (one of the 3 new instant dungeons in CT2.1)
Some modifications in the drop item which can be exchanged for different items



Quests
Added 3 non-repeatable quests, Lv 36, Lv 61, Lv 73



Skills

* Modifications to any invincible type of skills, when skill effect remains, players will not be able to get new effects of this type of skills


Pets

* Modifications to the current matured pets (tiger, bird, cow) skills, added more skills to higher level pets.
* When knight class / healing class turns into fighting mode (as stated in CT2.1), they will be able to ride these pets


Items

* All parts of the armor will have a +HP effect with an enchantment of 4
* Added a vitality pot drop, effect lasts for 5 minutes
* Modification to the interface of enchanting items
* Basic items weight goes down to 1/3 of the original
* Modifications to a whole bunch of bugs that were not fixed in CT2.1


Vitality System

* Players with a vitality level of < 9, vitality points will not go down during hunting.


Mini Game

* Added a new mini game with picture http://lineage2.gametsg.com/pic/mik/...841_photo0.jpg


NPC

* Hunter Village added some adventure members

.

That's all. Summing up, not much for CT2.2
I will add more if there is more information added on the source site. So far, whatever is not listed here is unknown information
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Re: Gracia Part 2

Messagede Mat le Ven Aoû 08, 2008 9:34 am

Quelques info en plus ici (globalement c est la meme chose) :

NCSoft keeps pushing its micropayment system NCCoin by introducing new subscription plans for Korea:

Yellow: 7 days gametime - 9900 won
Green: 100 hours of play time for 30 days + 5 paid ingame contents - 29700 won
Blue: 300 hours of play time for 30 days + 3 paid ingame contents - 29700 won
Orange: 30 days gametime + 1 paid ingame content - 29700 won
Purple: 90 days gametime - 70400 won

Paid Contents are certain items and a few character services like:
Cat Hat, Skull Cap, mountable Horse, a new flying pet, 3 new supporting pets (Fighter, Healer, Supporter), ingame Spectator mode (prolly only gonne be used in asian inet-cafes), teleportation to special locations, colored character names, blessed resurrection.

Check the korean preview page if you wanna see the colored subscription packages (oO) or pictures of the paid content.

Besides these changes here are the known ingame details so fare:

Changes to the Instance Dungeons

Instant Dungeon 1 - Kamaloka
- Registration to enter the instance is once per day.
- Registration period resets daily at 6:30am server (not ingame) time.
- max players per party changed to 2-9 players.
- Instance duration changed to 60 minutes
- Compared to CT2.1 the level distribution got spread out: 24-34, 34-44, 44-54, 54-64, 64-74, 74-85

Instant Dungeon 2
- Quest type instant dungeon, only those who have finished a quest may enter by speaking to a NPC.
- Levels are: 36-42 (duration 60 mins), 61-67 (90 mins), 73-77 (90 mins)

Instant Dungeon 3
- Competitive dungeon, entry NPC is located on Fanatsy Island
- max players per instance is 25
- opens every 30mins and instance duration is 20 minutes
- 3 minutes before start, registered players are moved to the entrance area
- PVP and PVE is eneabled, goal is to gather up kill points by either
- no death penalties, also not loosing buffs
- teleport back to entrance area on death, chance to re-enter the instance
- winning players get Xp, SP and Fantasy Island Coins
- Fantasy Island Coins can be exchanged for items
- Levels are: 70-75, 76-79, 80+

Instant Dungeon 4
Changes to drop/reward table.

Changes to Quests
3 new 1-time quests added, starting levels are 36, 61 and 73.

Skill Changes
Players under the influence of any invincible skill, will not be able re-new the effect untill the current one is worn off.

Changes to the Pet System
- Some of the buffs higher level Improved Pets can give have been increased in level of effect.
- Players that are transformed can now also ride mountable pets (wyvern).

Changes to Items
- Any armor part enchanted to at least +4 will increase the players max HP.
- New Herb of Vitality drops from mobs, just like any other herb. Vitality Herbs are instantly used on pickup, adding 1 Vitality point and last for 5 minutes.
- Common materials weight has been reduced to 1/3.
- UI changes for enchanting items.
- Lots of fixes to bugs introduced in CT2.1 inlcuding S80 armor related stuff.

Vitality System
Players with a vitality level of 8 and below, vitality points will not go down during hunting.

Mini Game
Added a new mini game, wich can be played anywhere ingame by using the command /mini-games or using the icon in the action/skill tab.

NPC
Added a new NPC to Hunters Village.

Like with any korean PTS nothing is final and things might change untill CT2.2 hits the korean live servers.

source;
http://lineage2.plaync.co.kr/board/test ... icleID=156
http://lineage2.gametsg.com/index.php?v ... cleid=5500
http://lineage2.gametsg.com/index.php?v ... cleid=5590
http://lineage2.gametsg.com/index.php?v ... cleid=5591
Spoil Valakas's mustache.
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Re: Gracia Part 2

Messagede Mc_kzimir le Ven Aoû 08, 2008 1:21 pm

Super donc le retail sera un perma x8 ?
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Re: Gracia Part 2

Messagede Jean-Seb le Ven Aoû 08, 2008 2:21 pm

ca dit juste que les vitality point ne descendent pas quand tu es en dessous du lvl 9
TEON BL Eleonor HP 78-Sorce 58/JeanSeb HE74
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Re: Gracia Part 2

Messagede Mc_kzimir le Ven Aoû 08, 2008 2:44 pm

C'est la meme chose ~~
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Re: Gracia Part 2

Messagede Alrus le Ven Aoû 08, 2008 3:01 pm

Mc_kzimir a écrit:Super donc le retail sera un perma x8 ?
GG nc ~~


Perso ca me dérangerai pas... Mais vu que ce ne sera pas le cas... (enfin x8 ce serait un peu trop...)
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Re: Gracia Part 2

Messagede Mc_kzimir le Ven Aoû 08, 2008 3:13 pm

Ben avec un vitality au lvl 9 c'est quoi du 900% ou pas ?
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Re: Gracia Part 2

Messagede Memphys le Ven Aoû 08, 2008 3:34 pm

ce n'est pas du +50%/lvl?....lvl1=150,lvl2=200,lvl3=250,lvl4=300....lvl9=550%?!...je trouve qu'ils se font [Biiiip] pour pas grand chose...
autant augmanter le rate en xp/adenas plutot que de se faire [Biiiip] a mettre les D-C-B en shop et un system comme celui...
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Re: Gracia Part 2

Messagede Mc_kzimir le Ven Aoû 08, 2008 3:44 pm

Ah ok j'avais cru comprendre que le vitality system passait de 50% a 100% par pallier , ouais x5 ca va encore
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Re: Gracia Part 2

Messagede afteur le Ven Aoû 08, 2008 3:57 pm

Je trouve sa dégueulasse parce que pour les anciens qui ont exp comme des malades pendant des heures et des heures
Bientot tu fera un perso lvl 75 en 15 jours
Vivement AION je vous dis !!! :wink:
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Re: Gracia Part 2

Messagede RAFU.wh le Ven Aoû 08, 2008 4:56 pm

Ouaip, et les nouveaux qui stoppent après deux semaines parce qu'ils ont tellement de retard qu'ils arriveront à rien..
Ou bien les casuals qui aimeraient jouer à L2 mais qui ont pas la possibilité d'avancer.

Ce système est pas mal.
Ton raisonnement after, est égoïste, vis à vis de ton perso que t'as monté, et que des gens vont arriver, et en monter un 75 moins vite que toi (ce qui est pas dit, laissons au système le temps de faire ses preuves), te rattraper, et ça va te déranger.

J'y adhère pas totalement non plus, principalement pour la même raison, mais faut avouer que c'est une bonne idée pour les nouveaux joueurs, principalement casual.
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Re: Gracia Part 2

Messagede Alrus le Ven Aoû 08, 2008 5:06 pm

Euh... Vous avez pas compris... c'est les perso niveau 8 et mois, ils auront pas de pénalité de vitality... En gros tu monteras niveau 9 en 1 minute au lieu de 2...
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Re: Gracia Part 2

Messagede Mc_kzimir le Ven Aoû 08, 2008 5:35 pm

Alrus a écrit:Euh... Vous avez pas compris... c'est les perso niveau 8 et mois, ils auront pas de pénalité de vitality... En gros tu monteras niveau 9 en 1 minute au lieu de 2...


C'est très mal traduit.

Sinon le fait que le vitality monte jusqu'en x5 c'est très bien alors ^^
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Re: Gracia Part 2

Messagede Alrus le Ven Aoû 08, 2008 9:20 pm

Babelfish/google translator pour te servir ^^
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